Topic > Magnavox Odyssey - 1861

IntroductionEvolution of GamingToday, gaming is part of our cultural landscape. The evolution of gaming began in 1972 with the release of the "Brown Box" prototype as the Magnavox Odyssey. The first widely popular home console was the Atari 2600 in 1977. “Space Invaders” was the best-selling game at the time. Games for the TRS-80 and APPLE computers also took off around this time. The computer gaming market had a huge surge when the console gaming industry suffered a crash in 1983. The industry soon recovered from the crash and never looked back [1]. With Magnavox Odyssey in the first generation, the console gaming industry had grown into the seventh generation with PlayStation 3, Xbox 360, and Nintendo Wii being the hot spots. If we take into consideration the advantages of PlayStation 3, Xbox 360 and Nintendo Wii, we have Microsoft Xbox 360 with Xbox Live, which offers the best possible online experience. The Sony PlayStation 3 can also be used as a Blu-ray player, which can greatly improve your media viewing experience. The Nintendo Wii has the advantage of bringing a completely new gaming experience (motion sensor) to the living room [2]. Gamer Demographics By simple definition, gamer demographics involves the study of the gaming habits of people of different ages. The analysis involves several variables such as how many people play video games, the age of an average player, the gender of the players, what games they play, and so on [3]. Let's divide the player's field of interest into• PC GAMES• CONSOLE GAMESPlayer Demographics 2006-2010After considering the changes in gamer demographics starting from the year 2006-2010, I was able to… middle of the paper. .. 12]. I believe that, like Nintendo Wii, Microsoft's Xbox Kinect will also reach the hot spot in no time. Conclusion Studio I started my studio 2 years ago with the main aim of developing PC games and I have managed to develop some good genres. From the results I would like to conclude that the video game console industry is growing at a faster pace and in this seventh generation of console gaming, Nintendo Wii has taken over the reign. I think this is the best time for my studio to transition from PC to console development (Nintendo Wii), which I believe could greatly influence my studio's future growth in the market. I also agree that the video game industry has been dominated by men. But as the vision has started to change, my studio is also planning to recruit women in the near future for a better future of the gaming market.