Topic > Analysis of Andrew Stanton's vision of the meaning of representation as shown in his science fiction film Wall-e

The immersive fictional world of Wall-E is created by Pixar's creative animation combined with the skillful use of sound, especially the effects. Because the two main characters are robots, their ability to emote, express themselves, and even use language is limited, so much of their characterization comes from the unique set of sounds each character makes. The diegetic sound effects given to Eve and Wall-E serve to set up the story and help the viewer sympathize with the characters, despite them being machines, which is especially noticeable and important in the early scenes of the film. Say no to plagiarism. Get a tailor-made essay on "Why Violent Video Games Shouldn't Be Banned"? Get an Original Essay The character of Wall-E is well established in the first scene of the film, which shows his daily activities on Earth. All of Wall-E's sounds are very mechanical, as he is a machine, and consist of metallic sounds, motors, beeps, whistles, and very basic computerized vocal noises. All of this gives the viewer a sense of Wall-E's place in time, as a creation whose existence seems plausible for a time not far from the present. All the noises it makes seem familiar and give the impression that the technology used to make it is close to what exists today. This, paired with the imagery, tells the story of his background: a robot created and left on Earth long after humans were gone. More importantly, the sounds this character makes serve to give him personality and life. Even though all the noises are so clearly mechanical, they humanize Wall-E by helping to demonstrate that he thinks and feels, giving him depth and character. This is possible because, for one thing, it produces such a variety of sounds and are matched with every little movement it makes that it seems much more real and natural. The incredible number of sounds and the detail with which they are applied to Wall-E make it seem as if it really exists, immersing the viewer in the world and the character. Many of the vocal sounds and some machine sounds serve to insert the viewer into Wall-E's psychology, showing his emotions and thoughts. Although he rarely makes any sounds that could be considered words, his feelings are clearly portrayed through his expressive computer voice. The sounds also draw attention to his movements, helping to focus attention on the small actions that convey Wall-E's feelings, such as his shaking or the expressions shown in the position of his eyes. This allows the viewer to be able to more easily empathize with Wall-E and see from his point of view, even in the absence of language and humanity. To counteract Wall-E's sounds, Eve has a completely different set of noises. Eve tends to be much quieter, without the awkward motorized noises of Wall-E. Eve's sounds are more futuristic, consisting of buzzes, beeps, and a more sophisticated and clear computerized voice. These characteristics reveal the time difference between when the robots were created, emphasizing the story's setting in the distant future. Her sounds and design indicate that she was created closer to the present in the story world, showing how much time has passed since Wall-E's creation. The quiet hum of her movements is rare in machines that exist today, indicating, along with the change over time, that she is a machine with greater importance that was made with better technology to achieve her directive. Eve's design allows for less minute movements and physical expressions, so to compensate for this,.